Magnets – Solve the Clues and Avoid Touching Poles – Puzzle Game

Magnets

Magnets

In this game, a rectangular grid is filled with a mixture of magnets (that is, dominoes with one positive end and one negative end) and blank dominoes (that is, dominoes with two neutral poles). These dominoes are initially only seen in silhouette. Around the grid are placed a number of clues indicating the number of positive and negative poles contained in certain columns and rows.

Your aim is to correctly place the magnets and blank dominoes such that all the clues are satisfied, with the additional constraint that no two similar magnetic poles may be orthogonally adjacent (since they repel). Neutral poles do not repel, and can be adjacent to any other pole.

Game modes:

  • 6×5 – Easy
  • 6×5 – Tricky
  • 6×5 – Tricky – strip clues
  • 8×7 – Easy
  • 8×7 – Tricky
  • 8×7 – Tricky – strip clues
  • 10×9 – Tricky
  • 10×9 – Tricky – strip clues
  • Custom

Below is a short tutorial showing you how to download and compile the latest source code for this game, and the other 38 games in the puzzle collection. The tutorial takes place in Linux, using the Ubuntu 17.10 distribution, but the procedure will be the same, or very similar, for other Linux distributions. If you find the tutorial helpful, please give the video a like and subscribe to our YouTube channel.

OSSupportedNotes
Besides the main 3 operating system, the puzzle collection has also been ported by contributors to Palm, Android, Symbian 60, iPhone, iPad, and the Windows Store.

Homepage: www.chiark.greenend.org.uk/~sgtatham/puzzles/
Developer: Simon Tatham, Richard Boulton, James Harvey, Mike Pinna, Jonas Kölker, Dariusz Olszewski, Michael Schierl, Lambros Lambrou, Bernd Schmidt, Steffen Bauer, Lennard Sprong, and Rogier Goossens
License: MIT
Written in: C, Java, JavaScript

Back to the Puzzle Collection