In Towers, you are presented with a square grid. On each square of the grid you can build a tower, with its height ranging from 1 to the size of the grid. Around the edge of the grid are some numeric clues.
Your task is to build a tower on every square, in such a way that:
- Each row contains every possible height of tower once
- Each column contains every possible height of tower once
- Each numeric clue describes the number of towers that can be seen if you look into the square from that direction, assuming that shorter towers are hidden behind taller ones. For example, in a 5×5 grid, a clue marked ‘5’ indicates that the five tower heights must appear in increasing order (otherwise you would not be able to see all five towers), whereas a clue marked ‘1’ indicates that the tallest tower (the one marked 5) must come first
- 4×4 – Easy
- 5×5 – Easy
- 6×6 – Easy
- 6×6 – Hard
- 6×6 – Extreme
- 6×6 – Unreasonable
- Custom mode
Below is a short tutorial showing you how to download and compile the latest source code for this game, and the other 38 games in the puzzle collection. The tutorial takes place in Linux, using the Ubuntu 17.10 distribution, but the procedure will be the same, or very similar, for other Linux distributions. If you find the tutorial helpful, please give the video a like and subscribe to our YouTube channel.
|Besides the main 3 operating system, the puzzle collection has also been ported by contributors to Palm, Android, Symbian 60, iPhone, iPad, and the Windows Store.
Developer: Simon Tatham, Richard Boulton, James Harvey, Mike Pinna, Jonas Kölker, Dariusz Olszewski, Michael Schierl, Lambros Lambrou, Bernd Schmidt, Steffen Bauer, Lennard Sprong, and Rogier Goossens