In Undead, you are presented with a grid of squares, some containing diagonal mirrors. Every square which is not a mirror must be filled with one of three types of undead monster: a ghost, a vampire, or a zombie.
Vampires can be seen directly, but are invisible when reflected in mirrors. Ghosts are the opposite way round: they can be seen in mirrors, but are invisible when looked at directly. Zombies are visible by any means.
The rules of this puzzle are:
- Place the given numbers of ghosts, vampires and zombies into the empty cells of the diagram
- Ghosts can only be seen in mirrors, vampires can only be seen directly (not in mirrors) and zombies can be seen directly and in mirrors
- The numbers on the edges of the diagram denote how many ghosts, vampires and zombies can be seen looking into the corresponding row resp. column
Undead offers the following game types:
- 4×4 grid – Easy
- 4×4 grid – Normal
- 4×4 grid – Tricky
- 5×5 grid – Easy
- 5×5 grid – Normal
- 5×5 grid – Tricky
- 7×7 grid – Easy
- 7×7 grid – Easy
- Custom – choose your own width/height combination, at Easy, Normal, or Tricky difficulty
Undead is an implementation of Haunted Mirror Maze, invented by David Millar.
Below is a short tutorial showing you how to download and compile the latest source code for this game, and the other 38 games in the puzzle collection. The tutorial takes place in Linux, using the Ubuntu 17.10 distribution, but the procedure will be the same, or very similar, for other Linux distributions. If you find the tutorial helpful, please give the video a like and subscribe to our YouTube channel.
|Besides the main 3 operating system, the puzzle collection has also been ported by contributors to Palm, Android, Symbian 60, iPhone, iPad, and the Windows Store.
Developer: Simon Tatham, Richard Boulton, James Harvey, Mike Pinna, Jonas Kölker, Dariusz Olszewski, Michael Schierl, Lambros Lambrou, Bernd Schmidt, Steffen Bauer, Lennard Sprong, and Rogier Goossens